112 research outputs found

    GPU-Accelerated nearest neighbor search for 3d registration

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    Abstract. Nearest Neighbor Search (NNS) is employed by many computer vision algorithms. The computational complexity is large and constitutes a challenge for real-time capability. The basic problem is in rapidly processing a huge amount of data, which is often addressed by means of highly sophisticated search methods and parallelism. We show that NNS based vision algorithms like the Iterative Closest Points algorithm (ICP) can achieve real-time capability while preserving compact size and moderate energy consumption as it is needed in robotics and many other domains. The approach exploits the concept of general purpose computation on graphics processing units (GPGPU) and is compared to parallel processing on CPU. We apply this approach to the 3D scan registration problem, for which a speed-up factor of 88 compared to a sequential CPU implementation is reported

    Semantische dreidimensionale Karten für autonome mobile Roboter

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    Intelligentes autonomes Roboterhandeln in Alltagsumgebungen erfordert den Einsatz von 3D-Karten, in denen Objekte klassifiziert sind. 3D-Karten sind u.a. zur Steuerung notwendig, damit der Roboter komplexen Hindernissen ausweichen und sich mit 6 Freiheitsgraden (x-, y-, z-Position, Nick-, Gier-, und Rollwinkel) lokalisieren kann. Soll der Roboter mit seiner Umgebung interagieren, wird Interpretation unumgänglich. Über erkannte Objekte kann der Roboter Schlussfolgerungen ziehen, sein Wissen wird inspizier- und kommunizierbar. Aus diesen Gründen ist die automatische und schnelle semantische 3D-Modellierung der Umgebung eine wichtige Fragestellung in der Robotik. 3D-Laserscanner sind eine junge Technologie, die die Erfassung räumlicher Daten revolutioniert und Robotern das dreidimensionale Abtasten von Objekten möglich macht. Die vorliegende Arbeit untersucht und evaluiert mit Hilfe eines 3D-Laserscanners und des mobilen Roboters Kurt3D die zur automatischen semantischen 3D-Kartenerstellung notwendigen Algorithmen. Der erste Teil der Arbeit beschäftigt sich mit der Aufgabe, 3D-Scans in einem globalen Koordinatensystem zu registrieren. Korrekte, global konsistente Modelle entstehen durch einen 6D-SLAM Algorithmus. Hierbei werden 6 Freiheitsgrade in der Roboterpose berücksichtigt, geschlossene Kreise erkannt und der globale Fehler minimiert. Die Basis des 6D-SLAM ist ein sehr schneller ICP-Algorithmus. Im zweiten Teil geht es darum, die Punktmodelle mit Semantik zu versehen. Dazu werden 3D-Flächen in einer digitalisierten 3D-Szene detektiert und interpretiert. Anschließend sucht ein effizienter Algorithmus nach Objekten und bestimmt deren Pose, ebenfalls mit 6 Freiheitsgraden. Schließlich wird der in den zahlreichen Experimenten verwendete, mobile Roboter Kurt3D vorgestellt.Semantic three dimensional maps for autonomous mobile robots Intelligent autonomous acting in unstructured environments requires 3D maps with labelled 3D objects. 3D maps are necessary to avoid collisions with complex obstacles and to self localize in six degrees of freedom (x-, y-, z-position, roll, yaw and pitch angle). Meaning becomes inevitable, if the robot has to interact with its environment. The robot is then able to reason about the objects; its knowledge becomes inspectable and communicable. These arguments lead to requiring automatic and fast semantic environment modelling in robotics. A revolutionary method for gaging environments are 3D scanners, which enable robots to scan objects in a non-contact way in three dimensions. The presented work examines and evaluates the algorithms needed for automatic semantic 3D map building using a 3D laser range finder and the mobile robot Kurt3D. The first part deals with the task to register 3D scans in a common coordinate system. Correct, globally consistent models result from a 6D SLAM algorithm. Hereby 6 degrees of freedom of the robot pose are considered, closed-loops are detected and the global error is minimized. 6D SLAM is based on a very fast ICP algorithm. In the second part semantic descriptions are derived from the point model. For that purpose 3D planes are detected and interpreted in the digitalized 3D scene. After that an efficient algorithm detects objects and estimates their pose with 6 degrees of freedom, too. Finally, the mobile robot Kurt3D, that was used in numerous experiments is presented

    Aerial 3D Mapping with Continuous Time ICP for Urban Search and Rescue

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    Fast reconnaissance is essential for strategic decisions during the immediate response phase of urban search and rescue missions. Nowadays, UAVs with their advantageous overview perspective are increasingly used for reconnaissance besides manual inspection of the scenario. However, data evaluation is often limited to visual inspection of images or video footage. We present our LiDAR-based aerial 3D mapping system, providing real-time maps of the environment. UAV-borne laser scans typically offer a reduced field of view. Moreover, UAV trajectories are more flexible and dynamic compared to those of ground vehicles, for which SLAM systems are often designed. We address these challenges by a two-step registration approach based on continuous time ICP. The experiments show that the resulting maps accurately represent the environment

    Trajectory Optimization and Following for a Three Degrees of Freedom Overactuated Floating Platform

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    Space robotics applications, such as Active Space Debris Removal (ASDR), require representative testing before launch. A commonly used approach to emulate the microgravity environment in space is air-bearing based platforms on flat-floors, such as the European Space Agency's Orbital Robotics and GNC Lab (ORGL). This work proposes a control architecture for a floating platform at the ORGL, equipped with eight solenoid-valve-based thrusters and one reaction wheel. The control architecture consists of two main components: a trajectory planner that finds optimal trajectories connecting two states and a trajectory follower that follows any physically feasible trajectory. The controller is first evaluated within an introduced simulation, achieving a 100 % success rate at finding and following trajectories to the origin within a Monte-Carlo test. Individual trajectories are also successfully followed by the physical system. In this work, we showcase the ability of the controller to reject disturbances and follow a straight-line trajectory within tens of centimeters.Comment: Accepted to IROS2022, code at https://gitlab.com/anton.bredenbeck/ff-trajectorie

    Fast Color-Independent Ball Detection for Mobile Robots

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    This paper presents a novel scheme for fast color invariant ball detection in the RoboCup context. Edge filtered camera images serve as an input for an Ada Boost learning procedure that constructs a cascade of classification and regression trees (CARTs). Our system is capable to detect different soccer balls in the RoboCup and other environments. The resulting approach for object classification is real-time capable and reliable

    A Study of Projections for Key Point Based Registration of Panoramic Terrestrial 3D Laser Scans

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    Abstract This paper surveys state of the art image features and descriptors for the task of 3D scan registration based on panoramic reflectance images. As modern terrestrial laser scanners digitize their environment in a spherical way, the sphere has to be projected to a two-dimensional image. To this end, we evaluate the equirectangular, the cylindrical, the Mercator, the rectilinear, the Pannini, the stereographic, and the z-axis projection. We show that the Mercator and the Pannini projection outperform the other projection methods
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